Defold 1.2.168
Engine
-
Issue-3739
- Added: Added optionengine.run_while_iconified
to control the engine state -
Issue-4726
- Fixed: Crash when out of physics worlds -
Issue-4745
- Fixed: Fixed issue when GetAdaptersAddresses got too small buffer -
Issue-3185
- Fixed: Fixed game crash when running html5.run() (DEF-3869) -
Issue-4644
- Fixed: Fixed sys.exit() freeze on iOS -
Issue-4736
- Fixed: Fixed normals when flipping collision shapes -
Issue-3532
- Change: Open sys.open_url() result in a new tab on HTML5 (DEF-2472)
Issue-3532 Open sys.open_url() result in a new tab on HTML5 (DEF-2472)
It is now possible to set url target:
sys.open_url("https://www.defold.com", { target = "_blank" })
Docs: https://defold.com/ref/beta/sys/#sys.open_url:url
Issue-3739 Added option to let the engine run while iconified
It is now possible to let the engine run while the window is iconified. Check the “Run while iconified” checkbox in the Engine section of game.project.