Defold 1.12.4 BETA

Very good catch! I missed that, thank you!
It shouldn’t depend on this checkbox. I’ll fix it so it will be possible to exclude files from the manifest while still using this function.
It will be fixed in beta.

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It doesn’t seem like 1.12.4 beta specific issue. Could you please check if it works in 1.12.3 and open an issue for that in Github Issues Tracker: Issues · defold/defold · GitHub adding this info as well. Thank you in advance!

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I tested with Defold 1.12.3 Stable and it reproduced the issue.

I just published the issue on Github:

Hot Reloading after changing the collision groups for drawn tiles in a tilesource for a tilemap within the currently loaded collection crashes the game · Issue #12275 · defold/defold

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This should be fixed in the latest beta build. Thanks for reporting! :heart:

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All known regressions discovered during the beta have been fixed.
Please update to the latest beta version and help us with testing.
The release is currently planned for next Monday

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Hi everyone,

Please check the docs, the b2d.body api is still duplicated in this beta. Sorry if it’s too late.