A couple more fixes have been added to the Beta.
One more fix added related to using hash keys in serialized tables.
We found that opening a project in Defold 1.10.2 Beta makes the game save incompatible with Defold 1.10.1.
To avoid it, we made a fix that increases the binary file format version only if you actually use a hash as a key in the table you’re serializing.
The fix will be delivered in ~1 hour.
The fact that it’s just a point cloud from which Bullet itself creates the convex shape allowed me to reduce the size of the convex shape files by a factor of 3 (I had triangulated it before, thinking it was important).
Many thanks!
(making a test scene to test the component with interpolation)
I’ve just added a fix for [this issue]( Revert back to profile_basic as default on HTML5) and it’s currently building on CI. Should be available in ~50minutes.
We also added a fix for enabling audio on iOS browsers.
This is part of the beta as of yesterday
We plan to make the stable release this version today.