Defold 1.10.1 BETA

Thanks!

While I have a few small fixes in a PR now, there’s still one “issue” left.

The question is: How large should the glyph cache be?
If we create a very large texture that fits all glyphs (all chinese etc), the texture will be huge.
So, we’ve been capping it to 1024x2048 for the last ten years (!).
And if the developer wants a larger size, you can input that manually.

I’m not sure if there’s really a better way to do it, as the engine can’t predict what text will actually be shown in the game, and also doesn’t want to create an overly large texture.

3 Likes