Defold 1.10.0 BETA

Great update, thank you so much! I found another small difference in physics:

legacy Box2d

	local id = factory.create(factory_url, position) -- go with dynamic collisionobject (sphere shape)
	local co_url = msg.url(game_hash, id, co_hash)
	b2d.body.set_linear_velocity(b2d.get_body(co_url), velocity)

VS

new Box2d 3.0

	local id = factory.create(factory_url, position) -- go with dynamic collisionobject (sphere shape)
	local co_url = msg.url(game_hash, id, co_hash)
	timer.delay(0, false, function()
		b2d.body.set_linear_velocity(b2d.get_body(co_url), velocity)
	end)