I had a crash while testing one of the assets. This might be related to the model, but I would like to share it.
Assets: KayKit - Character Pack : Skeletons by Kay Lousberg
Vertex attribute bone_weights(3) is missing from the vertex descriptor.
ERROR:GRAPHICS: Vulkan Error (../src/vulkan/graphics_vulkan.cpp:1631) VK_ERROR_INITIALIZATION_FAILED
Assertion failed: (0), function GetOrCreatePipeline, file graphics_vulkan.cpp, line 1631.
0 libsystem_kernel.dylib 0x18697f720 __pthread_kill + 8
1 libsystem_pthread.dylib 0x1869b7f70 pthread_kill + 288
2 libsystem_c.dylib 0x1868c499c __abort + 136
3 libsystem_c.dylib 0x1868c4914 abort + 140
4 libsystem_c.dylib 0x1868c3c1c __assert_rtn + 284
5 dmengine 0x103172688 dmGraphics::DrawSetup(dmGraphics::VulkanContext*, VkCommandBuffer_T*, dmGraphics::ScratchBuffer*, dmGraphics::DeviceBuffer*, dmGraphics::Type) (.cold.3) + 88
6 dmengine 0x102e9e29c dmGraphics::DrawSetup(dmGraphics::VulkanContext*, VkCommandBuffer_T*, dmGraphics::ScratchBuffer*, dmGraphics::DeviceBuffer*, dmGraphics::Type) + 1536
7 dmengine 0x102e9a820 dmGraphics::VulkanDrawElements(void*, dmGraphics::PrimitiveType, unsigned int, unsigned int, dmGraphics::Type, unsigned long, unsigned int) + 236
8 dmengine 0x102d4c6e0 dmRender::Draw(dmRender::RenderContext*, dmRender::Predicate*, dmRender::NamedConstantBuffer*) + 1152
9 dmengine 0x102d4c198 dmRender::DrawRenderList(dmRender::RenderContext*, dmRender::Predicate*, dmRender::NamedConstantBuffer*, dmRender::FrustumOptions const*) + 3144
10 dmengine 0x102d4eda8 dmRender::ParseCommands(dmRender::RenderContext*, dmRender::Command*, unsigned int) + 632
11 dmengine 0x102d536cc dmRender::UpdateRenderScriptInstance(dmRender::RenderScriptInstance*, float) + 144
12 dmengine 0x102c357c4 dmEngine::Step(dmEngine::Engine*) + 1292
13 dmengine 0x102c35dd0 dmEngineUpdate(dmEngine::Engine*) + 32
14 dmengine 0x102c36ba8 dmEngine::RunLoop(dmEngine::RunLoopParams const*) + 104
15 dmengine 0x102c36a14 engine_main(int, char**) + 104
16 dyld 0x186638274 start + 2840