Community Challenge: Tiny Worlds 🏡

I’m little late. It was a crazy day, sorry…

Since the Tiny Worlds Community Challenge is a visually focused, this was not developed with optimization/performance in mind. You shouldn’t expect it to run everywhere. It may not work on mobile, not because of the logic/scripts, but due to post-processing effects that are not optimized.

Repo: GitHub - selimanac/defold-tiny-city
Test it: defold-tiny-city 1.0

I also wanted to implement a day and night cycle, but I spent a lot of time on the graph editor (WIP) and the DoF effect.

I would also like to thank @Piro for his effort and time in building the initial map. I didn’t end up using it, but I used some of his ideas. :folded_hands:

Since this is a kind of practice for worldbuilding, I would like to share my thoughts on the current state of the Defold Editor while building this simple world.

Other stuff:

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