just add more params to function from gui api ))
gui.new_texture(name, 1, 1, "rgb", string.rep(string.char(0x00) .. string.char(0x00) .. string.char(0x00), 1 * 1))
Probably the error was in the texture size being 0
just add more params to function from gui api ))
gui.new_texture(name, 1, 1, "rgb", string.rep(string.char(0x00) .. string.char(0x00) .. string.char(0x00), 1 * 1))
Probably the error was in the texture size being 0