Blur shader example

Is this the best blur tool out there?

I’m looking to blur background and foreground objects and keep things in the middle sharp.

You’ll need multiple render targets for that most likely. It’s not difficult, go for it!

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I’m not sure about that! After a quick look at the render reference I feel an urge to solve this without blurs. :slight_smile:

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Force yourself to try it! :slight_smile: It only looks complicated but it’s easy.

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