Yes I do.
I also get mysterious crashes now in the Admob extension on iOS. When debugging they seem to appear when one interstitial has failed to load and trying to load a second.
Using Console on Mac shows no obvious error message, even when bundling as debug with test ads (the first line is the last print from the game):
default 15:25:34.419826+0100 MyGame DEBUG:SCRIPT: Interstitial opened
default 15:25:34.420372+0100 SpringBoard [application<com.my.game>:21355] Now flagged as pending exit for reason: workspace client connection invalidated
default 15:25:34.420414+0100 SpringBoard Scene <FBScene: 0x281bb3b40; sceneID: sceneID:com.my.game-default; valid: YES> is setting idleTimerDisabled to: YES
default 15:25:34.421581+0100 SpringBoard [FBInterfaceOrientationServiceServer] Removing client application<com.my.game>:21355.
default 15:25:34.422111+0100 SpringBoard Removed client for observing orientation events: <FBServiceFacilityServerClientHandle: 0x2820b86f0; com.apple.frontboardservices.orientation-observer; application<com.my.game>:21355: remote>
default 15:25:34.424597+0100 mediaserverd AudioSession_SubServer.cpp:107:ClientDied: { "action":"client_died", "session":{"ID":"0x142eeeb","PID":21355,"name":"MyGame"}, "details":null }
default 15:25:34.424736+0100 mediaserverd MEDeviceStreamClient.cpp:428:RemoveRunningClient: AQME device AQDefaultDevice: client stopping: <RemoteIOClient@0x131023600(@0x131023808); output; sid:0x142eeeb, MyGame(21355), 'prim'>; running count now 0
default 15:25:34.424830+0100 mediaserverd -CMSessionMgr- cmsSetIsPlaying: CMSession: 'sid:0x142eeeb, MyGame(21355), 'prim'' with [AmbientSound/Default] [Mixable] [System Audio] stopping playing. Ringer switch state: OFF. Silent muted: true.
default 15:25:34.424875+0100 mediaserverd CAReportingClient.mm:470:-[CAReportingClient sendMessage:category:type:reporters:]: message {
MXSessionVolume = 0;
MXSessionVolumeCategory = "Audio/Video";
MXSessionVolumeOperationProcess = "com.my.game";
MXSessionVolumeOperationTime = 1274109;
MXSessionVolumePlayingState = 0;
}: (
21964462751895
)
default 15:25:34.424969+0100 backboardd Connection removed: IOHIDEventSystemConnection uuid:170D7E42-320F-4557-8C96-D6631FED780F pid:21355 process:MyGame type:Passive entitlements:0x0 caller:BackBoardServices: <redacted> + 368 attributes:{
HighFrequency = 1;
bundleID = "com.my.game";
pid = 21355;
} state:0x1 events:0 mask:0x0
default 15:25:34.425518+0100 appstored StoreKitServiceListener: Connection to MyGame invalidated
default 15:25:34.425858+0100 mediaserverd -CMSessionMgr- cmsSetIsActive: CMSession: 'sid:0x142eeeb, MyGame(21355), 'prim'' with [AmbientSound/Default] [Mixable] [System Audio] siriEndpointID: (null) going inactive 0 0
default 15:25:34.426028+0100 mediaserverd CAReportingClient.mm:470:-[CAReportingClient sendMessage:category:type:reporters:]: message {
MXSessionVolume = 0;
MXSessionVolumeOperationProcess = "com.my.game";
MXSessionVolumeOperationTime = 1274109;
MXSessionVolumePlayingState = 0;
}: (
21964462751895
)
default 15:25:34.426219+0100 mediaserverd -CMSUtilities- CMSUtility_SendSessionStateAndVolumeReportToAudioToolBox: CMSession: Stopping reporter for session : sid:0x142eeeb, MyGame(21355), 'prim', reporter id = 21964462751895
default 15:25:34.426573+0100 mDNSResponder [R36692] DNSServiceCreateConnection STOP PID[21355](MyGame)
default 15:25:34.426954+0100 runningboardd XPC connection invalidated: [application<com.my.game>:21355]
default 15:25:34.427201+0100 runningboardd Invalidating assertion 29-5114-39693 (target:application<com.my.game>) from originator 5114
error 15:25:34.427999+0100 runningboardd RBSStateCapture remove item called for untracked item <RBProcessMonitorObserver: 0x102d22be0; <RBProcess: 0x10582f9b0; 21355; identity: application<com.my.game>>; configCount: 0>
default 15:25:34.428073+0100 runningboardd [application<com.my.game>:21355] Death sentinel fired!
default 15:25:34.449738+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 33382 duration 13.163 seconds started at time: Wed May 27 15:25:21 2020
default 15:25:34.450545+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 7374 duration 12.862 seconds started at time: Wed May 27 15:25:21 2020
default 15:25:34.451381+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 5268 duration 12.278 seconds started at time: Wed May 27 15:25:22 2020
default 15:25:34.452436+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 5970 duration 13.302 seconds started at time: Wed May 27 15:25:21 2020
default 15:25:34.453027+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 6139 duration 11.514 seconds started at time: Wed May 27 15:25:22 2020
default 15:25:34.453974+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 6139 duration 11.605 seconds started at time: Wed May 27 15:25:22 2020
default 15:25:34.454786+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 11251 duration 11.608 seconds started at time: Wed May 27 15:25:22 2020
default 15:25:34.456012+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 41655 duration 13.258 seconds started at time: Wed May 27 15:25:21 2020
default 15:25:34.456896+0100 symptomsd defusing ticker tickerFatal having seen progress by flow for com.my.game, rxbytes 8976 duration 0.118 seconds started at time: Wed May 27 15:25:34 2020
default 15:25:34.527646+0100 runningboardd Removing process: [application<com.my.game>:21355]
default 15:25:34.528292+0100 runningboardd [application<com.my.game>:21355] Deleting job: UIKitApplication:com.my.game[f7f4][rb-legacy]
default 15:25:34.528369+0100 runningboardd Removing job: <RBLaunchdJob: 0x105828130; pid=21355 UIKitApplication:com.my.game[f7f4][rb-legacy]>
default 15:25:34.528911+0100 runningboardd Removed job with label: UIKitApplication:com.my.game[f7f4][rb-legacy]
default 15:25:34.529033+0100 runningboardd Removing assertions for terminated process: [application<com.my.game>:21355]
default 15:25:34.529495+0100 runningboardd Removed last relative-start-date-defining assertion for process application<com.my.game>
default 15:25:34.536313+0100 runningboardd Calculated state for application<com.my.game>: none (role: None)
default 15:25:34.539709+0100 powerd Process runningboardd.29 Released SystemIsActive "application<com.my.game>29-5114-39693:MediaExperience.21355."com.my.game"."AmbientSound".isPlayingProcessAssertion(MediaPlayback)" age:00:00:01 id:51539649385 [System: PrevIdle SysAct]
default 15:25:34.574716+0100 wifid [WiFiTrafficFlowMonitor]: com.apple.WebKit.WebContent, com.my.game
default 15:25:34.580195+0100 runningboardd Calculated state for application<com.my.game>: none (role: None)
error 15:25:34.581281+0100 runningboardd RBSStateCapture remove item called for untracked item 29-5114-39693 (target:application<com.my.game>)
default 15:25:34.581783+0100 SpringBoard [application<com.my.game>:21355]* Process exited: <RBSProcessExitContext; voluntary>.
default 15:25:34.582309+0100 SpringBoard [application<com.my.game>:21355]* Setting process task state to: Not Running
default 15:25:34.582357+0100 SpringBoard [application<com.my.game>:21355]* Setting process visibility to: Unknown
default 15:25:34.582782+0100 SpringBoard Removing: <FBApplicationProcess: 0x11228fec0; application<com.my.game>:21355>
default 15:25:34.582840+0100 SpringBoard Process exited: <FBApplicationProcess: 0x11228fec0; application<com.my.game>:21355> -> <RBSProcessExitContext; voluntary>
default 15:25:34.584269+0100 SpringBoard Application process state changed for com.my.game: (null)
default 15:25:34.589212+0100 mediaserverd -CMSessionMgr- CMSessionMgrHandleApplicationStateChange: CMSession: Client com.my.game with pid '21355' is now Terminated. Background entitlement: NO ActiveLongFormVideoSession: NO WhitelistedLongFormVideoApp NO
default 15:25:34.599911+0100 SpringBoard No longer tracking: <FBScene: 0x281bb3b40; sceneID: sceneID:com.my.game-default; valid: YES>
error 15:25:34.600701+0100 SpringBoard Ignoring state for untracked process [application<com.my.game>:21355]*: <RBSProcessState: 0x280a36160; task: none>
default 15:25:34.601674+0100 runningboardd Acquiring assertion targeting 21355 from originator [daemon<com.apple.SpringBoard>:58] with description <RBSAssertionDescriptor; FBSceneSnapshotAction:sceneID:com.my.game-default; ID: 29-58-39695; target: 21355> attributes = {
<RBSRunningReasonAttribute: 0x102d5d910; runningReason: 17>;
<RBSGPUAccessGrant: 0x102d5d960>;
<RBSCPUAccessGrant: 0x102d1c130; role: NonUserInteractive>;
<RBSJetsamPriorityGrant: 0x102d670e0; priority: Background>;
<RBSPreventIdleSleepGrant: 0x102d7da00>;
}
default 15:25:34.668572+0100 locationd {"msg":"#CLIUA Marking change", "clientKey":"com.my.game", "reason":"Process state from RunningBoard", "assertionLevel":4, "coming":0}
default 15:25:34.690759+0100 symptomsd com.my.game: Foreground: false
default 15:25:34.690843+0100 symptomsd call _saveAndUnloadSelectState on com.my.game exiting foreground state
default 15:30:42.850635+0100 SpringBoard Adding: <FBApplicationProcess: 0x1122a58d0; application<com.my.game>:-1>
default 15:30:42.850728+0100 SpringBoard Bootstrapping application<com.my.game> with intent foreground-interactive
default 15:30:42.855894+0100 runningboardd Acquiring assertion targeting application<com.my.game> from originator [daemon<com.apple.SpringBoard>:58] with description <RBSAssertionDescriptor; FBApplicationProcess; ID: 29-58-39696; target: application<com.my.game>> attributes = {
<RBSRunningReasonAttribute: 0x1058244d0; runningReason: 10000>;
<RBSPreventIdleSleepGrant: 0x105850f00>;
<RBSDefineRelativeStartTimeGrant: 0x105814800>;
<RBSGPUAccessGrant: 0x1058226b0>;
<RBSCPUAccessGrant: 0x10582fad0; role: UserInteractiveNonFocal>;
<RBSJetsamPriorityGrant: 0x10584beb0; priority: Foreground>;
<RBSResistTerminationGrant: 0x105827790; terminationResistance: Interactive>;
<RBSEndowmentGrant: 0x1058128e0; namespace: com.apple.frontboard.visibility>;
}
default 15:30:42.856123+0100 runningboardd Assertion 29-58-39696 (target:application<com.my.game>) will be created as active
default 15:30:42.856251+0100 runningboardd Executing launch request for application<com.my.game> (FBApplicationProcess)
default 15:30:42.856561+0100 runningboardd Submitting job: <RBLaunchdJob: 0x10582a590; UIKitApplication:com.my.game[81f0][rb-legacy]>
default 15:30:42.857182+0100 runningboardd Started job UIKitApplication:com.my.game[81f0][rb-legacy]
default 15:30:42.871838+0100 runningboardd [application<com.my.game>:21391] This process will be managed.
default 15:30:42.872863+0100 runningboardd Now tracking process: [application<com.my.game>:21391]
default 15:30:42.872953+0100 runningboardd Calculated state for application<com.my.game>: running-active (role: UserInteractiveNonFocal)
default 15:30:42.873003+0100 SpringBoard [application<com.my.game>:21391] Bootstrap success!
default 15:30:42.874681+0100 SpringBoard [application<com.my.game>:21391] Setting process task state to: Running
default 15:30:42.879455+0100 runningboardd Finished acquiring assertion 29-58-39696 (target:application<com.my.game>)
default 15:30:42.883080+0100 runningboardd Acquiring assertion targeting application<com.my.game>(com.apple.frontboard.workspace) from originator [daemon<com.apple.SpringBoard>:58] with description <RBSAssertionDescriptor; "injecting "com.apple.frontboard"-"com.apple.frontboard.workspace-service" to 21391<com.apple.frontboard.workspace>"; ID: 29-58-39697; target: 21391<com.apple.frontboard.workspace>> attributes = {
<RBSHereditaryGrant: 0x10384d380> {
endowmentNamespace = com.apple.boardservices.endpoint-injection;
hasEncodedEndowment = YES;
};
}
default 15:30:42.883130+0100 runningboardd Assertion 29-58-39697 (target:application<com.my.game>(com.apple.frontboard.workspace)) will be created as active
default 15:30:42.883322+0100 powerd Process runningboardd.29 Created SystemIsActive "application<com.my.game>29-58-39696:FBApplicationProcess" age:00:00:00 id:51539649406 [System: PrevIdle SysAct]
default 15:30:42.883987+0100 runningboardd Calculated state for application<com.my.game>: running-active (role: UserInteractiveNonFocal)
default 15:30:42.884232+0100 runningboardd [application<com.my.game>:21391] Set jetsam priority to 10 [0] flag[1]
default 15:30:42.884481+0100 runningboardd [application<com.my.game>:21391] Resuming task.
default 15:30:42.884561+0100 runningboardd [application<com.my.game>:21391] Set darwin role to: UserInteractiveNonFocal
default 15:30:42.884640+0100 runningboardd [application<com.my.game>:21391] Set GPU priority to "allow"
default 15:30:42.884680+0100 runningboardd Finished acquiring assertion 29-58-39697 (target:application<com.my.game>(com.apple.frontboard.workspace))
default 15:30:42.891973+0100 mediaserverd -CMSessionMgr- CMSessionMgrHandleApplicationStateChange: CMSession: Client com.my.game with pid '21391' is now Foreground Running. Background entitlement: NO ActiveLongFormVideoSession: NO WhitelistedLongFormVideoApp NO
default 15:30:42.892051+0100 mediaserverd -CMSessionMgr- CMSessionMgrHandleApplicationStateChange: CMSession: Sending EndInterruption to com.my.game with pid '21391' because client moved to ForegroundRunning and is not allowed to play in the background
default 15:30:42.900106+0100 runningboardd Acquiring assertion targeting application<com.my.game> from originator [daemon<com.apple.SpringBoard>:58] with description <RBSAssertionDescriptor; "Subordinate Process"; ID: 29-58-39699; target: 21391> attributes = {
<RBSSubordinateProcessAttribute: 0x105850920>;
}
default 15:30:42.900192+0100 runningboardd Assertion 29-58-39699 (target:application<com.my.game>) will be created as active
default 15:30:42.900881+0100 SpringBoard Now tracking: <FBScene: 0x281b8c240; sceneID: sceneID:com.my.game-default; valid: YES>
default 15:30:42.900960+0100 SpringBoard [sceneID:com.my.game-default] Setting deactivation reasons to: 'systemAnimation' for reason: scene settings update - settings are eligible for deactivation reasons.
default 15:30:42.901985+0100 runningboardd Calculated state for application<com.my.game>: running-active (role: UserInteractiveNonFocal)
default 15:30:42.902364+0100 MyGame Initializing connection
default 15:30:42.902616+0100 MyGame Removing all cached process handles
default 15:30:42.902894+0100 MyGame Sending handshake request attempt #1 to server
default 15:30:42.902977+0100 runningboardd Finished acquiring assertion 29-58-39699 (target:application<com.my.game>)
default 15:30:42.903017+0100 MyGame Creating connection to com.apple.runningboard
default 15:30:42.906290+0100 MyGame Handshake succeeded
default 15:30:42.906328+0100 MyGame Identity resolved as application<com.my.game>
default 15:30:42.915744+0100 SpringBoard Application process state changed for com.my.game: <SBApplicationProcessState: 0x282883840; pid: 21391; taskState: Running; visibility: Unknown>
default 15:30:42.917193+0100 locationd {"msg":"#CLIUA Marking change", "clientKey":"com.my.game", "reason":"Process state from RunningBoard", "assertionLevel":4, "coming":1}
default 15:30:42.943473+0100 symptomsd com.my.game: Foreground: true
default 15:30:42.947062+0100 MyGame INFO:DLIB: Log server started on port 52818
default 15:30:42.948229+0100 backboardd Connection added: IOHIDEventSystemConnection uuid:386AAB50-C0AB-46F7-BEEC-EC3AF442C2A6 pid:21391 process:MyGame type:Passive entitlements:0x0 caller:BackBoardServices: <redacted> + 368 attributes:{
HighFrequency = 1;
bundleID = "com.my.game";
pid = 21391;
} state:0x0 events:0 mask:0x0
default 15:30:42.948357+0100 MyGame FBSWorkspace connecting to endpoint : <private>
default 15:30:42.948440+0100 MyGame FBSWorkspace registering source: <private>
default 15:30:42.948523+0100 MyGame FBSWorkspace connected to endpoint : <private>
default 15:30:42.948565+0100 MyGame Added observer for process assertions expiration warning: <_RBSExpirationWarningAssertion: 0x280dacdc0; identifier: com.apple.runningboardservices.processExpirationWarningForHandle; reason: observation; valid: YES>
default 15:30:42.948760+0100 SpringBoard [application<com.my.game>:21391] Launch complete.
default 15:30:42.949575+0100 SpringBoard [sceneID:com.my.game-default] Scene lifecycle state did change: Foreground
default 15:30:42.949620+0100 SpringBoard [sceneID:com.my.game-default] Sending scene action [Logical Activate][0x3c22] through WorkspaceServer: 0x283bb8e40
default 15:30:42.949666+0100 SpringBoard [sceneID:com.my.game-default] Scene activity state did change: ForegroundActive.
default 15:30:42.950524+0100 runningboardd Acquiring assertion targeting application<com.my.game> from originator [daemon<com.apple.SpringBoard>:58] with description <RBSAssertionDescriptor; "FBScene (ForegroundActive) <sceneID:com.my.game-default>"; ID: 29-58-39700; target: 21391> attributes = {
<RBSRunningReasonAttribute: 0x103984980; runningReason: 10000>;
<RBSDefineRelativeStartTimeGrant: 0x1039679e0>;
<RBSGPUAccessGrant: 0x1039546d0>;
<RBSCPUAccessGrant: 0x10391dfd0; role: UserInteractiveNonFocal>;
<RBSJetsamPriorityGrant: 0x10397f500; priority: Foreground>;
<RBSResistTerminationGrant: 0x10396e810; terminationResistance: Interactive>;
<RBSEndowmentGrant: 0x103912790; namespace: com.apple.frontboard.visibility>;
<RBSAcquisitionCompletionAttribute: 0x103955c80; policy: 1>;
}
default 15:30:42.950615+0100 runningboardd Assertion 29-58-39700 (target:application<com.my.game>) will be created as active
default 15:30:42.951124+0100 runningboardd Calculated state for application<com.my.game>: running-active (role: UserInteractiveNonFocal)
default 15:30:42.951205+0100 MyGame Retrieving resting unlock: 0
default 15:30:42.951447+0100 runningboardd Finished acquiring assertion 29-58-39700 (target:application<com.my.game>)
default 15:30:42.951567+0100 MyGame Registering for test daemon availability notify post.
default 15:30:42.951690+0100 SpringBoard [application<com.my.game>:21391] Setting process visibility to: Foreground
default 15:30:42.951786+0100 SpringBoard change foreground process from list:<FBApplicationProcess: 0x1122a58d0; application<com.my.game>:21391>
default 15:30:42.952558+0100 SpringBoard [sceneID:com.my.game-default] Sending scene action [SceneLifecycleEventOnly][0x325c] through WorkspaceServer: 0x283bb8e40
default 15:30:42.953165+0100 SpringBoard [sceneID:com.my.game-default] Now connected: sending pended scene actions.
default 15:30:42.953255+0100 SpringBoard didSelectKeyboardFocusProcess:<FBApplicationProcess: 0x1122a58d0; application<com.my.game>:21391> token:(null)
default 15:30:42.953933+0100 SpringBoard Application process state changed for com.my.game: <SBApplicationProcessState: 0x2828f3760; pid: 21391; taskState: Running; visibility: Foreground>
default 15:30:42.954386+0100 MyGame notify_get_state check indicated test daemon not ready.
default 15:30:42.956439+0100 SpringBoard Application process state changed for com.my.game: <SBApplicationProcessState: 0x2828f3980; pid: 21391; taskState: Running; visibility: Foreground>
default 15:30:42.956628+0100 MyGame FBSWorkspace already connected to endpoint : <private>
default 15:30:42.995274+0100 MyGame kExcludedFromBackupXattrName set on path: <private>
default 15:30:42.996887+0100 MyGame kExcludedFromBackupXattrName set on path: <private>
default 15:30:42.997678+0100 MyGame Got system group container path from MCM for systemgroup.com.apple.configurationprofiles: /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
default 15:30:43.999500+0100 SpringBoard [sceneID:com.my.game-default] Scene action [Logical Activate][0x3c22] completed with success: 1
default 15:30:43.004693+0100 runningboardd Acquiring assertion targeting application<com.my.game>(UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default) from originator [daemon<com.apple.SpringBoard>:58] with description <RBSAssertionDescriptor; "injecting inherited from "UIScene:com.apple.frontboard.systemappservices::com.apple.springboard" to 21391<UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default>"; ID: 29-58-39701; target: 21391<UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default>> attributes = {
<RBSHereditaryGrant: 0x10397e5d0> {
endowmentNamespace = com.apple.boardservices.endpoint-injection;
sourceEnvironment = UIScene:com.apple.frontboard.systemappservices::com.apple.springboard;
};
<RBSHereditaryGrant: 0x103932f90> {
endowmentNamespace = com.apple.frontboard.visibility;
sourceEnvironment = UIScene:com.apple.frontboard.systemappservices::com.apple.springboard;
};
}
default 15:30:43.004822+0100 runningboardd Assertion 29-58-39701 (target:application<com.my.game>(UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default)) will be created as active
default 15:30:43.018378+0100 SpringBoard [sceneID:com.my.game-default] Sending scene action [SceneLifecycleEventOnly][0xbceb] through WorkspaceServer: 0x283bb8e40
default 15:30:43.020823+0100 runningboardd Finished acquiring assertion 29-58-39701 (target:application<com.my.game>(UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default))
default 15:30:43.020908+0100 runningboardd Calculated state for application<com.my.game>: running-active (role: UserInteractiveNonFocal)
default 15:30:43.024383+0100 runningboardd Invalidating assertion 29-58-39701 (target:application<com.my.game>(UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default)) from originator 58
default 15:30:43.026376+0100 runningboardd Acquiring assertion targeting application<com.my.game>(UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default) from originator [daemon<com.apple.SpringBoard>:58] with description <RBSAssertionDescriptor; "injecting inherited from "UIScene:com.apple.frontboard.systemappservices::com.apple.springboard" to 21391<UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default>"; ID: 29-58-39702; target: 21391<UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default>> attributes = {
<RBSHereditaryGrant: 0x102c2b610> {
endowmentNamespace = com.apple.boardservices.endpoint-injection;
sourceEnvironment = UIScene:com.apple.frontboard.systemappservices::com.apple.springboard;
};
<RBSHereditaryGrant: 0x102c2e350> {
endowmentNamespace = com.apple.frontboard.visibility;
sourceEnvironment = UIScene:com.apple.frontboard.systemappservices::com.apple.springboard;
};
}
default 15:30:43.026463+0100 runningboardd Assertion 29-58-39702 (target:application<com.my.game>(UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default)) will be created as active
default 15:30:43.034476+0100 MyGame networkd_settings_read_from_file initialized networkd settings by reading plist directly
default 15:30:43.035204+0100 runningboardd Finished acquiring assertion 29-58-39702 (target:application<com.my.game>(UIScene:com.apple.frontboard.systemappservices::sceneID%3Acom.my.game-default))
default 15:30:43.037221+0100 MyGame nw_path_evaluator_start [FA8E632B-5925-4F63-94E0-56521821A33B Hostname#b7b4648d:0 generic, indefinite]
path: satisfied (Path is satisfied), interface: en0, ipv4, dns
default 15:30:43.037504+0100 mDNSResponder [R36699] DNSServiceCreateConnection START PID[21391](MyGame)
default 15:30:43.040196+0100 mDNSResponder [R36700] DNSServiceGetAddrInfo(C000D000, 0, 0, <private>) START PID[21391](MyGame)
default 15:30:43.048459+0100 MyGame Found 5 implemented methods in 1 delegates
default 15:30:43.048528+0100 MyGame Sending selectors to server: <private>
default 15:30:43.059125+0100 MyGame - <AppMeasurement>[I-ACS025026] Deferring to Firebase for event data collection
default 15:30:43.060255+0100 wifid [WiFiTrafficFlowMonitor]: com.my.game
default 15:30:43.060295+0100 MyGame kExcludedFromBackupXattrName set on path: <private>
default 15:30:43.061247+0100 MyGame INFO:ENGINE: Engine service started on port 8001
default 15:30:43.061290+0100 MyGame INFO:ENGINE: Defold Engine 1.2.169 (4674306)
default 15:30:43.061331+0100 MyGame INFO:ENGINE: Loading data from: dmanif:/private/var/containers/Bundle/Application/B80331C7-3493-4B0C-B150-CAC909C2E5D1/My Game.app/game.dmanifest
default 15:30:43.062381+0100 appstored <StoreKitClient: 0x100d895b0>: Initializing client from bundle URL: file:///private/var/containers/Bundle/Application/B80331C7-3493-4B0C-B150-CAC909C2E5D1/My Game.app/
default 15:30:43.062989+0100 itunesstored Updating configuration of monitor <RBSProcessMonitorConfiguration: 0x102a829e0; id: M149-1; qos: 17> {
predicates = {
<RBSProcessPredicate: 0x102ae0d70> {
predicate = <RBSCompoundPredicate; <RBSCompoundPredicate; <RBSProcessEUIDPredicate; 501>; <RBSProcessBKSLegacyPredicate: 0x102c55980>>; <RBSProcessBundleIdentifierPredicate; com.my.game>>;
};
<RBSProcessPredicate: 0x1098dbc40> {
predicate = <RBSCompoundPredicate; <RBSProcessBundleIdentifierPredicate; com.WinkelGames.JumpDEV>; <RBSCompoundPredicate; <RBSProcessEUIDPredicate; 501>; <RBSProcessBKSLegacyPredicate: 0x102c55980>>>;
};
<RBSProcessPredicate: 0x1098ffba0> {
predicate = <RBSCompoundPredicate; <RBSProcessBundleIdentifierPredicate; com.apple.TestFlight>; <RBSCompoundPredicate; <RBSProcessEUIDPredicate; 501>; <RBSProcessBKSLegacyPredicate: 0x102c55980>>>;
};
}
descriptor = <RBSProcessStateDescriptor: 0x102ae9df0; values: 11> {
namespaces = {
com.a<…>
default 15:30:43.066363+0100 MyGame Added delegate SoundApplicationDelegate
default 15:30:43.066492+0100 MyGame Call host has no calls
Did anything change in the extension?
Edipt: Trying and failing not to sound like a broken record, I think this was another Lua error in the callback causing the crash.
This extension doesn’t gel with my “trial and error” approach to coding.
Possibly code like this is necessary to add so errors in the callback don’t cause crashes
Hi @sergey.lerg ,
Firstly, a big thank you for the wonderful library you’ve provided.
But I need to check on the 1% ads that goes by your account.
Are these ads (the 1%) set to a certain rating? (Like “G” or “PG”).
I recently had an app update rejected by Google as the ads shown did not match with my app’s rating. I have now set all my ads for that game to be “G”, and hope no hiccups happen on Google’s testing.
My concern is when Google is testing and it so happens your 1% shows up, I do hope it is also in the “G” rating category.
Could you please advice on this.
Thanks a bunch!
Ok, nevermind this, I just saw there was “max_ad_content_rating” for the load params which should filter this out.
Thank you.
It uses the same rating, thanks!
MAJOR UPDATE
I’ve removed the impression share from the extension and replaced it with Patreon support.
Plus bug fixes.
Details are in the video
If you want the old version with the impression share, you can still use it with this URL
https://github.com/Lerg/extension-admob/archive/legacy.zip
Reworked documentation into a single page.
https://docs.spiralcodestudio.com/extension/admob/
Have you applied to Github Sponsors? It would be a better option if you can get in!
Not available in Russia yet.
Maybe that has changed? I see people with location set to Russia who have sponsor pages.
Maybe if I could open a bank account abroad, but that’s not easy.
Russia isn’t supported yet. They must have something set up in one of the 34 supported countries then: https://github.com/sponsors
Hi, really love your admob extension, super easy to setup!
I’m not really used to patreon support mechanics, so i will be glad if you can clarify how it works:
How many months do i need to subscribe in order to have access to your extension?
What happens if i stop supporting you through your patreon? do i still have access to admob extension package?
Thank you !
Hi @Ceonello. Thank you, I am really glad you like it!
- You get access to the extension right away, it’s usually within several hours as I send the keys manually at the moment.
- When you stop supporting me, the key gets revoked and you no longer can use the extension to make builds, however all the already built games continue to work normally.
Please ask if you have any other questions.
Hello, just found this extension and would love to use it in the future when Im ready to release my game but Patreon is not my preferred option. Never used it, new account to keep track of, dont really know how it works, etc…
Can you clarify this:
I checked the video and I think you said source is included. Do you mean Im only allowed to use while Im a Patreon supporter or the quote is meant that I only have access to the up-to-date version trought the link while Im a supporter but I can do whatever I want with the version I had when I was subscribed to Patreon?
Question in short: Do I need continous support to use or can I “pay once” and maintain it myself? If I cant maintain it I can “buy” updates for the required Patreon price (which is around $10 where I live (inc. VAT and fees))?
Dont get me wrong Im not against paying for it. Its just different if I need to buy it once and own it or subscribe for it every time I update my app. Would be much easier choice to subscribe(=buy) it on Patreon if its an “own that version” deal.
Hi! Looking forward to it!
Patreon is a well regarded platform to support creators. At the end of each month you pay selected creators.
You need the continuous support to make builds with the extension, if you copy the extension for yourself, stop supporting me and keep using what you’ve downloaded that would be pirating.
I’d be happy to provide a single purchase option, but with the current amount of people who wants it, it’s not viable. The extension price would have to be like $500.
Thank you for the clarification!
Hey!
i really love your admob extension!!
I am interested in one question: will it be available in other languages? (German?)
Hi! Thanks. No, it’s English only.
I’ve made the extension Open Source with no requirement to support and no fees. You are still welcome to support.