Edit: This appears to be my video card, as the example here also renders that way. I opened that link on another PC with an nVidia card, and it’s fine. I have an AMD RX 6800. I’m open to solutions, but I suspect this would be hard to troubleshoot without the same card/drivers. I’m on the latest drivers.
This doesn’t seem to be rendering correctly for me on the latest Defold 1.4.8. It’s as if the shadows are too close to the light source. I’ve included a screenshot of the sample from the repo and my own project where the same effect is happening. Is there a quick fix for this? I’m using this in a game jam that ends this weekend, so will need to find an alternative if I can’t get this to work. I’m not familiar with shader programming, and I’ll get lost deep in the woods for hours if I try to figure it out now.
Many thanks to everyone who’s contributed to this and some other extensions/libraries I’m using (I will surely list them in the credits). It’s been really easy to import and adapt them, and I’m surprised how fast this is coming along. This is my first game jam, and maybe I’ll finally publish my first game.