Hi.
My “player” game object consist from Sprite and CollisionObject. Collision object is a box which left aligh in sprite. When i do sprite.set_hflip("#sprite", true) Sprite flipped but CollisionObject no and palce in old position. I try to “with hands” fix position of CollisionObject but get_position() return postion of “player” go. How i may access to CollisionObject:BoxShape ? Is present more right way to fix CollisionObject? Sorry for bad english (
Tnx.