Hi – I am trying to decide how best to add a closed loop feature, like in the old defender when you’d go to the edge of the map and then loop back around. I’d like an object to keep rolling forward, but eventually come back to where it started.
I was initially thinking to just move the camera and object back to the start position, but it looks either too abrupt or appears to lerp in the wrong direction and spoils the illusion.
Another idea would be to just move the entire world to stay always in front of the moving object.
Just wondering what other suggestions folks might have.
Thanks!
Alex