Hi guys,
we have issues with spine animations after new release.
- Spinescene has 2 animations which are switching with spine.play_anim() and when we start animation it starts wrong animation (animations are called ‘menu_once_ukr’ and ‘menu_once_en’). anim_id which is passed in spine.play_anim() is 100% right.
- Spinescene has 2 animations (active and passive). Passive animation is running by default in spinescene. When starting active animation object is disappearing instead of moving and is appearing in the end of animation.
We are working on Ubuntu and Mac versions of Defold.
On previous version of Defold all works fine (we have one machine with previous version).
Could you, please, let us know what these issues can be connected with.