I/defold (24492): INFO:DLIB: Log server started on port 34054 E/defold (24492): ERROR:DLIB: ../src/dlib/socket.cpp( 278 ): SOCKET: Unknown result code 19 E/defold (24492): E/defold (24492): ERROR:DLIB: Unable to add broadcast membership for ssdp socket. No network connection? (-1000) W/defold (24492): WARNING:ENGINE: Unable to create ssdp service (-1) I/defold (24492): INFO:ENGINE: Engine service started on port 8001 I/defold (24492): INFO:ENGINE: Defold Engine 1.2.167 (acda659) I/defold (24492): INFO:ENGINE: Loading data from: dmanif:game.dmanifest W/defold (24492): WARNING:DEFREVIEW: Registered defreview (null) Extension W/defold (24492): I/defold (24492): INFO:ENGINE: Initialised sound device 'default' I/defold (24492): W/defold (24492): WARNING:ENGINE: Unknown Android input method [KeyEvent], defaulting to key events I/defold (24492): INFO:Firebase: Firebase_Init I/defold (24492): INFO:Firebase: Creating app I/defold (24492): INFO:Firebase: Firebase_Init done W/defold (24492): WARNING:GRAPHICS: MAWE: DrawElements: W/defold (24492): W/defold (24492): WARNING:GRAPHICS: MAWE: prim_type: 4 W/defold (24492): W/defold (24492): WARNING:GRAPHICS: MAWE: count: 36 00000024 W/defold (24492): W/defold (24492): WARNING:GRAPHICS: MAWE: type: 5125 W/defold (24492): W/defold (24492): WARNING:GRAPHICS: MAWE: first: 0 00000000 W/defold (24492): E/defold (24492): ERROR:GRAPHICS: DrawElements(1311): gl error 1280: 'GL_INVALID_ENUM' from glDrawElements E/defold (24492): I/defold (24492): INFO:CRASH: Successfully wrote Crashdump to file: /data/data/com.helmigames.bouncerstory/files/_crash E/defold (24492): ERROR:CRASH: CALL STACK: E/defold (24492): E/defold (24492): # 0 pc 0xfc45c [anon:Mem_0x10000004] +0 E/defold (24492): E/defold (24492):