White entity moves and produce this log:
DEBUG:SCRIPT: hash: [trigger_response] enter hash: [trigger_up]
DEBUG:SCRIPT: hash: [trigger_response] exit hash: [trigger_up]
DEBUG:SCRIPT: hash: [trigger_response] enter hash: [trigger_right]
DEBUG:SCRIPT: hash: [trigger_response] exit hash: [trigger_up] <- this is wrong, I think, we are very far from “up” trigger and already exited from it.
Super simple example project attached.
tilemap_coll_groups.zip (41.8 KB)