Wrong 3D render

I have a question about 3D render in Defold. I’m newbie in Defold(also in Lua) and need help. So i got a 3D model and have no idea how to change size. There is screen of my problem https://imgur.com/a/cehTR3j

When you have created a model component from your Collada file you can attach the model component to a game object. Once you have the model added to a game object you can change the scale of the object when you add to a collection (or when you spawn it using a factory).

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It looks like it’s rotated as well? Make sure you apply your transforms in Blender (ctrl-A) before exporting (you may be able to do this automatically if you change Blender’s export settings).

It will make your life easier in the long run if you decide on a scale for things and model them that way in Blender so you don’t have to rescale everything in Defold. Defold’s units are pixels, so the default 2x2x2 Blender cube is pretty tiny. I usually scale it up to start with a 100-unit cube.

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