# Win32 startup window color (DEF-3296) (SOLVED)

**URL:** <https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106>\
**Category:** Questions\
**Created:** [May 22, 2018, 2:13am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106 "2018-05-22T02:13:23Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![gerrykwok7](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/gerrykwok7/32/12764_2.png) [@gerrykwok7](https://forum.defold.com/u/gerrykwok7)\
**Post date:** [May 22, 2018, 2:13am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/1 "2018-05-22T02:13:23Z")

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I use Defold-win32-x86\_64, but when i launch the game,the window begins with a white blank,I hope it begins with a black screen. By the way, when launched in macosx, it begins with black

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [May 22, 2018, 3:36am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/2 "2018-05-22T03:36:26Z")

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Not possible for us to change, engine team has to fix it.

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**Author:** ![gerrykwok7](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/gerrykwok7/32/12764_2.png) [@gerrykwok7](https://forum.defold.com/u/gerrykwok7)\
**Post date:** [May 22, 2018, 3:39am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/3 "2018-05-22T03:39:45Z")

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OK,thanks, does the defold-editor-macosx get more maintenance than the defold-editor-win32 ?

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [May 22, 2018, 5:03am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/4 "2018-05-22T05:03:09Z")

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> [@gerrykwok7](#):
>
> defold-editor-macosx get more maintenance than the defold-editor-win32

It’s actually not the Defold editor but rather the Defold engine that defines how the window is created.

> [@gerrykwok7](#):
>
> I use Defold-win32-x86\_64, but when i launch the game,the window begins with a white blank

Is it white all the time or only while the game is starting?

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [May 22, 2018, 6:49am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/5 "2018-05-22T06:49:20Z")

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When you open the exe the window flashes a solid white color on Windows and stays white until the game begins to render normally. Here’s an issue I made about this last year

> <https://github.com/defold/defold/issues/5419>
>
> Right now even if your main collection is empty the game hangs on a blank white …screen (at least on windows) for a few moments
> 
> !\[2017-10-07 18\_22\_27-defold editor 2 0 - project\](https://user-images.githubusercontent.com/409170/31313082-9a9fe7a8-ab8c-11e7-83cc-ba5962110ea8.png)
> 
> A black screen instead would be better, what would be best is if we had some control over what is displayed at this point such as an image over a solid color, and making the window appear to hang (windows wait cursor icon shows instead of normal cursor) is also bad because along with the white window it gives a bad first impression.
> 
> !\[fmksr\](https://user-images.githubusercontent.com/409170/31313093-015332b6-ab8d-11e7-8392-425299af7e4a.gif)
> 
> If, in the bundle process, you could hex edit the binary so that the default "GLFW Window" text is the game project title text that would also be useful. Or just edit the source/binary for GLFW so that this text is not displayed (no text) or displays something more useful such as "Loading..."

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**Author:** ![gerrykwok7](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/gerrykwok7/32/12764_2.png) [@gerrykwok7](https://forum.defold.com/u/gerrykwok7)\
**Post date:** [May 22, 2018, 6:51am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/6 "2018-05-22T06:51:26Z")

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Only while the game is starting

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [May 22, 2018, 9:09am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/7 "2018-05-22T09:09:39Z")

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And what if you have a very thin loader collection that launches the rest of the game from a collection proxy? Or is it starting the engine that is slow?

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [May 22, 2018, 9:29am UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/8 "2018-05-22T09:29:11Z")

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Behavior happens with both a blank project and a very small project like you describe. The white screen lag is larger depending on the size of the initial assets to load.

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<div class="post-metadata">

**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [May 22, 2018, 3:38pm UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/9 "2018-05-22T15:38:42Z")

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> [@Pkeod](#):
>
> The white screen lag is larger depending on the size of the initial assets to load.

Ok, I guess that’s because of the increase in time to access the bundles assets of large project.

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<div class="post-metadata">

**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [May 22, 2018, 3:42pm UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/10 "2018-05-22T15:42:06Z")

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Created DEF-3296 to track this.

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**Author:** ![AGulev](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/agulev/32/4541_2.png) [@AGulev](https://forum.defold.com/u/AGulev)\
**Post date:** [November 26, 2019, 8:41pm UTC](https://forum.defold.com/t/win32-startup-window-color-def-3296-solved/20106/11 "2019-11-26T20:41:13Z")

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Solved in [1.2.164](https://forum.defold.com/t/defold-1-2-164-has-been-released/63982)
