I tried to do like in side-scroller example, but this code does not work
local frequency = 0.5
local min_y = 60
local max_y = 600
function init(self)
self.timer = 1/frequency
math.randomseed(0)
end
function update(self, dt)
self.timer = self.timer - dt
if self.timer <= 0 then
self.timer = 1/frequency
local pos = go.get_position()
pos.y = math.random(min_y, max_y)
local spider = "#orange_factory"
msg.post(spider, "create", {position = pos})
end
end
And code from orange_factory/orange.go/orange.script
function init(self)
self.speed = - 300
self.score = 1
end
function update(self, dt)
local pos = go.get_position()
pos.x = pos.x + self.speed * dt
go.set_position(pos)
end
function on_message(self, message_id, message, sender)
end
I tried, but how should I do this? I’m sorry, but I’m new in game development. In side-scroller tutorial I haven’t seen anything about factory.create.
Yes, that tutorial contained some old code. It’s still working but the update() function of “factory.script” should look like this:
function update(self, dt)
self.timer = self.timer - dt
if self.timer <= 0 then
self.timer = 1/frequency
local p = go.get_position()
p.y = vmath.lerp(math.random(), min_y, max_y)
local component = "#star_factory"
if math.random() < bonus_prob then
-- component = "#bonus_factory"
end
factory.create(component, p)
end
end