# Why a new editor?

**URL:** <https://forum.defold.com/t/why-a-new-editor/29163>\
**Category:** Questions\
**Created:** [September 12, 2018, 2:34pm UTC](https://forum.defold.com/t/why-a-new-editor/29163 "2018-09-12T14:34:09Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![amel](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/amel/32/27475_2.png) [@amel](https://forum.defold.com/u/amel)\
**Post date:** [September 12, 2018, 3:00pm UTC](https://forum.defold.com/t/why-a-new-editor/29163/2 "2018-09-12T15:00:15Z")

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You can find a thread about this [here](https://forum.defold.com/t/clojure-and-defold-questions-and-the-lecture/23411) and a small article about why they chose Clojure [here](https://medium.com/@TechKing/how-we-use-clojure-at-king-to-write-a-game-engine-editor-d0c87c81965b).

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_[View the full topic](https://forum.defold.com/t/why-a-new-editor/29163)._
