What's this warning means "Failed to send announce message"

After i start the game i’m starting receive this warning

INFO:DLIB: Flushing http cache to disk
INFO:ENGINE: Defold Engine 1.2.88 (0a5b3b3)
INFO:ENGINE: Loading data from: http://192.168.144.14:8080/build/default
INFO:ENGINE: Initialised sound device ‘default’

WARNING:DLIB: Failed to send announce message (-14)
WARNING:DLIB: Failed to send announce message (-14)
WARNING:DLIB: Failed to send announce message (-14)
WARNING:DLIB: Failed to send announce message (-14)
INFO:DLIB: SSDP: Done on address 192.168.144.14
INFO:DLIB: SSDP: Started on address 192.168.144.14
WARNING:DLIB: Failed to send announce message (-14)
WARNING:DLIB: Failed to send announce message (-14)

Try this and see if it solves the issue:

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What’s your Defold version? Did you already update to the latest? Version 1.2.88 is latest.

yes. i have latest version 1.2.88

I also tried remove all adapters for current location in network settings on my mac (left just one wifi which i use). and it didn’t help

Can you check if your wifi have multicast enabled?

do i need to check it on router somehow? i suspect that i have multicast because i get internet through the same cable as tv.

I tried disable wifi and run the app and got the same messages

Yes, it’s something you configure in the router. This is not my area of expertise so you would need to google your brand and model to find out how you do that. You could also try to test it through some other means to try to find the problem.

So is this errors comes because my pc can’t send multicast messages over network it located at?

I don’t know that for sure, but it could be the cause of the message. The “announce message” is a multicast message that is supposed to tell any running Defold Editors on the network that the engine exists. The question is what exactly is making it fail.

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thanks for reply. now i understand. i’ll try to check this on another networks. I din’t reinstall my mac for more than 4 years and have several interfaces created by vpn and another network utilities. so it’s possible that some of them just don’t handle this replies properly.

thx again =).

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No problem! Let us know what you find, in case there are lingering bugs in our connect code, we want to exterminate them. :wink:

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