Hello,
I find it a little bit frustrating when I do a setup in the editor view (editing a collection) and then I see something different in the game.
For example, if I want to flip a sprite, I can do it in different ways:
- Setting a the scale.x to a negative value
- Rotating the y and z angles to 180 degrees
Any of the two looks ok in the editor, but only the last one is correct when I run the game. See the attached screenshots.
Editor:
Ingame:
Is there a reason behind this? Or it is a bug that would need to be fixed?
Thanks.