# We are hosting a Web Monetization game jam

**URL:** <https://forum.defold.com/t/we-are-hosting-a-web-monetization-game-jam/66474>\
**Category:** Announcements\
**Created:** [September 29, 2020, 2:53pm UTC](https://forum.defold.com/t/we-are-hosting-a-web-monetization-game-jam/66474 "2020-09-29T14:53:48Z")\
**Posts on this page:** 1\
**Showing post:** 33

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [October 16, 2020, 7:56am UTC](https://forum.defold.com/t/we-are-hosting-a-web-monetization-game-jam/66474/33 "2020-10-16T07:56:20Z")

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> [@Pawel](#):
>
> How did you check the “allow” attribute of itch

If you inspect the webpage from Chrome/Firefox devtools and check the iframe which loads the HTML5 game you see the `allow` option on the tag.

> [@Pawel](#):
>
> Is this something that could be somehow _inconvenient_ for itch owners?

On the contrary. It could potentially open up for a new revenue stream for [itch.io](http://itch.io). They could set their own payment pointer if the game doesn’t have one for instance. There’s also an opportunity for [itch.io](http://itch.io) to apply for a grant from Grant for the Web to get funding for this.

Getting platform providers and game portals on board is very important for adoption of web monetization as a standard.

> [@Pawel](#):
>
> Maybe it is possible on some other hosting pages like [Gamejolt](https://gamejolt.com)

There are discussions with Gamejolt regarding this. Not sure about Indiexpo.

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