Can anyone tell me if the Scale Tool can uniformly scale an object in both X/Y at the same time? (The equivalent of holding shift in Photoshop when scaling something). Scaling by dragging on the blue box seems to only scale in Y for me.
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No, sorry, there is only non-uniform scaling in the current editor. The blue box is in fact the Z-axis, but the green one is still being picked for some reason. We have implemented uniform scaling in the new editor, which should hopefully be available in a few months.
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Alright, thanks Ragnar.
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