# Two Shapes

**URL:** <https://forum.defold.com/t/two-shapes/82268>\
**Category:** Dev diaries\
**Created:** [January 24, 2026, 4:15pm UTC](https://forum.defold.com/t/two-shapes/82268 "2026-01-24T16:15:37Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![rayraytime](https://forum-defold.b-cdn.net/letter_avatar_proxy/v4/letter/r/67e7ee/32.png) [@rayraytime](https://forum.defold.com/u/rayraytime)\
**Post date:** [January 24, 2026, 4:15pm UTC](https://forum.defold.com/t/two-shapes/82268/1 "2026-01-24T16:15:37Z")

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I’m getting better at creating prototypes. A lot of the things learned from previous games are carried over. This latest one took about a day to make.

 ![image](https://forum-defold-uploads.b-cdn.net/original/3X/2/4/24e4d2d258dbeb8a85444a0c5167ecf1f1a54d3c.png)

The concept is simple. You connect shapes by drawing lines between them. This game was inspired by [Two Dots](https://play.google.com/store/apps/details?id=com.weplaydots.twodotsandroid&hl=en), which is a game I randomly found. It had a lot of downloads and an active community even after several years of it being released. On the game’s Reddit, users are talking about being on level 7000-8000.

Poki testing will determine if this idea is worth pursuing.

[Play the first version here.](https://poki.com/en/preview/4d3311af-fa81-4e86-8deb-d6cff9a83e0f/aa8f09ad-0709-410c-952f-5237938d8fbb)

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**Author:** ![Lodrasyll](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/lodrasyll/32/41066_2.png) [@Lodrasyll](https://forum.defold.com/u/Lodrasyll)\
**Post date:** [January 25, 2026, 11:02am UTC](https://forum.defold.com/t/two-shapes/82268/2 "2026-01-25T11:02:30Z")

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wow!I try to play your game I think it is very interesting and there is a certain level of difficulty, I can get the fun of solving puzzles.(but I stuck in level 5 🥲 haha I will keep try
