Maybe that’s a strange question. I analyze the runner game. I added a simple speed shift.
Why if score is greater than 100, one platform instance does not change the speed?
I don’t understand something or is it an engine error?
Even if I send a message to all the controllers, the effect is the same
msg.post("ground/controller#script", "set_speed", { speed = self.speed })
msg.post("controller#platform_factory", "set_speed", { speed = self.speed })
msg.post("controller#platform_long_factory", "set_speed", { speed = self.speed })