Trigger collisions disabling in bundle

Hello!

Just made a Windows bundle, and it seems like all collisions are disabled. I use drag’n’drop with trigger collisions and they just don’t work.
I have only focus on mouse object and on gui layer.
Everything is fine if I build from the engine.

Anybody ever had issues like that? Any quick fix?

UPD: Just made a bundle on my laptop and everything’s fine there. Wander what might that be…

This does indeed sound strange. Can you share a minimal project?

Sure! I’ll make anther project to test it. Thanks!

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