# 中文代码

**URL:** <https://forum.defold.com/t/topic/83206>\
**Category:** 中文 (Chinese)\
**Created:** [September 6, 2026, 6:50pm UTC](https://forum.defold.com/t/topic/83206 "2026-09-06T18:50:29Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![linlang](https://forum-defold.b-cdn.net/letter_avatar_proxy/v4/letter/l/e0b2c6/32.png) [@linlang](https://forum.defold.com/u/linlang)\
**Post date:** [September 6, 2026, 6:50pm UTC](https://forum.defold.com/t/topic/83206/1 "2026-09-06T18:50:29Z")

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我关注defold有一年多了，我英文不太好,直到现在看中文界面越来越完善想尝试这个引擎，但很遗憾，我才发现lua不支持中文变量名，而c#方案好像被放弃了，还有什么解决方案吗？

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**Author:** ![Pawel](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pawel/32/24623_2.png) [@Pawel](https://forum.defold.com/u/Pawel)\
**Post date:** [September 7, 2026, 9:01am UTC](https://forum.defold.com/t/topic/83206/2 "2026-09-07T09:01:45Z")

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Thank you for the report! This is currently causing problems that we are aware of and we will prioritize full UTF-8 support related issues. You can follow them on Github:

谢谢您的报告！目前我们已意识到这会导致问题，我们将优先考虑与完整 UTF-8 支持相关的问题。你可以在 Github 上关注他们：

> <https://github.com/defold/defold/issues/10863>
>
> “I want to ask why resource names cannot use Chinese characters and must all be …in English?

> <https://github.com/defold/defold/issues/11086>
>
> Is your feature request related to a problem? Please describe (REQUIRED):
> Hello,… our team is working on localizing the visual interface of the game engine. However, the engine does not support UTF-8 for filenames, file contents, or UTF-8 variable names in code. This severely limits the value of our localization efforts.
> 
> Describe the solution you'd like (REQUIRED):
> We request that the game engine be updated to provide comprehensive UTF-8 support. This includes:
> 
> Full support for UTF-8 filenames and file contents.
> 
> Support for UTF-8 characters in variable names and identifiers within the code/scripting system.
> 
> Describe alternatives you've considered (REQUIRED):
> We have considered manual workarounds such as:
> 
> Using ASCII-only filenames and variables with external translation mapping.
> 
> 
> However, these alternatives are error-prone, increase development complexity, and do not provide a native multilingual workflow. Full engine-level UTF-8 support is the only sustainable solution.

> <https://github.com/defold/defold/issues/7008>
>
> \*\*Is your feature request related to a problem? Please describe (REQUIRED):\*\*
> I…t's useful to have utf-8 support for \`string\` Lua module out of the box in many cases.
> 
> \*\*Describe the solution you'd like (REQUIRED):\*\*
> Lua module \`string\` should work with utf8, as https://github.com/d954mas/defold-utf8 does, for example
> 
> \*\*Describe alternatives you've considered (REQUIRED):\*\*
> using of the extension https://github.com/d954mas/defold-utf8
> or Lua modules like https://github.com/Stepets/utf8.lua

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**Author:** ![linlang](https://forum-defold.b-cdn.net/letter_avatar_proxy/v4/letter/l/e0b2c6/32.png) [@linlang](https://forum.defold.com/u/linlang)\
**Post date:** [September 7, 2026, 12:53pm UTC](https://forum.defold.com/t/topic/83206/3 "2026-09-07T12:53:25Z")

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That’s awesome, I can’t wait to try out the new Defold!
