# Tilemap tile metadata

**URL:** <https://forum.defold.com/t/tilemap-tile-metadata/3511>\
**Category:** Questions\
**Created:** [November 26, 2016, 8:22pm UTC](https://forum.defold.com/t/tilemap-tile-metadata/3511 "2016-11-26T20:22:23Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [November 27, 2016, 2:37pm UTC](https://forum.defold.com/t/tilemap-tile-metadata/3511/2 "2016-11-27T14:37:43Z")

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No, I’m afraid not. This is something that we have discussed, but it’s only a ticket in our backlog for now. My recommendation is to use an external tool such as [Tiled](http://www.mapeditor.org/) and then export the tilemap as json (or maybe even better as a Lua table if that is supported) and load that into Defold and then use tilemap.set\_tile() (see this thread: [Tilemap creation in script (SOLVED)](https://forum.defold.com/t/tilemap-creation-in-script/3513)) to populate the tilemap and at the same time store some extra meta-data in a Lua table for easy access in your game code.

Also, check this video of forum user @AJirenius where he shows how to do this: [https://www.livecoding.tv/setthebet/videos/qV3Dn-shmup-game-integrate-tiled-in-defold](https://www.livecoding.tv/setthebet/videos/qV3Dn-shmup-game-integrate-tiled-in-defold)

Finally, [Tiled now also has support for export to Defold tilemaps](https://forum.defold.com/t/dont-forget-tiled-0-17-with-export-to-defold-tile-format/2650). I wonder if it also supports export of additional meta-data to a Lua table or json file? Does anyone know?

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