# Sprite becomes sharper in editor when duplicating

**URL:** <https://forum.defold.com/t/sprite-becomes-sharper-in-editor-when-duplicating/62861>\
**Category:** Bugs\
**Created:** [September 15, 2019, 1:00am UTC](https://forum.defold.com/t/sprite-becomes-sharper-in-editor-when-duplicating/62861 "2019-09-15T01:00:03Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Potota](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/potota/32/33404_2.png) [@Potota](https://forum.defold.com/u/Potota)\
**Post date:** [September 15, 2019, 1:00am UTC](https://forum.defold.com/t/sprite-becomes-sharper-in-editor-when-duplicating/62861/1 "2019-09-15T01:00:03Z")

</div>

When I copy a sprite and paste it (whether it be to the same GO or a different one), the copied sprite appears sharper in the editor, but not in-game.

Steps to reproduce:

- Make a GO with a sprite in it, assign it an image and all that
- Copy that sprite and paste it into a GO (same or different one)

Here’s what it looks like in the editor:

 ![22%20PM](https://forum-defold-uploads.b-cdn.net/original/3X/8/0/809d5392756800116743e6c09b95017c2e2141a8.png)

Here’s what it looks like in-game:

 ![25%20PM](https://forum-defold-uploads.b-cdn.net/original/3X/c/9/c90afc8fc2f152d272a53056f2fa16063e177130.png)

And here’s an example project:  
[SpriteCopyBug.zip](https://forum-defold-uploads.b-cdn.net/original/3X/5/e/5e5974497109bcce51da5470261995a81d5e26e0.zip) (235.1 KB)
