# Spinescene in GUI? (SOLVED)

**URL:** <https://forum.defold.com/t/spinescene-in-gui-solved/1659>\
**Category:** Questions\
**Created:** [April 23, 2016, 10:05pm UTC](https://forum.defold.com/t/spinescene-in-gui-solved/1659 "2016-04-23T22:05:11Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![AGulev](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/agulev/32/4541_2.png) [@AGulev](https://forum.defold.com/u/AGulev)\
**Post date:** [September 2, 2016, 2:39pm UTC](https://forum.defold.com/t/spinescene-in-gui-solved/1659/9 "2016-09-02T14:39:29Z")

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looking forward to

> [@Teaser Fridays and Roadmap talks](https://forum.defold.com/t/engine-editor-1-teaser-fridays/2803):
>
> After some encouragement from @Ragnar_Svensson, I’m proud to announce the first Teaser Friday post from the engine team. slight_smile Currently in development; Spine in GUI [image] (Yes, I forgot to set PLAYBACK\_LOOP\_FORWARD on the idle anim. :))

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_[View the full topic](https://forum.defold.com/t/spinescene-in-gui-solved/1659)._
