Speed of all game

Can i control speed of all game? I want to all game to be slower when player released finger.
I can do that with global var speed. Then multiply dt by speed. But speed of animation and particle i can’t control.

Put whatever you want to slow down into a collection that is loaded via a collection proxy.

msg.post("#proxy", "set_time_step", {factor = 0.2, mode = 1}
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