Hi everyone.
Recently I noticed that “sound_done” message is never triggered after sound is finished.
Here is the code, I am using:
function init(self)
msg.post("#level_solved", "play_sound", {delay = 2})
end
function on_message(self, message_id, message, sender)
if message_id == hash("sound_done") then
pprint(message, sender);
end
end
Actually even “on_message” function is not called.
What I am doing wrong?