Hi guys! I need your help with sound. I made a video to show the problem. If you watch it with sound, you will hear the problem
The sound fx plays when the
game window is out of focus
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No idea ![]()
But I think there is a method for losing input focus
```
– tell the current game object (“.”) to release
`input focus.msg.post(“.”, “release_input_focus”)`
```
when cursor is out of window or something like that
I think it is possible to say, “Hey if the constant is TRUE then lose input focus” ![]()
2 Likes
You can listen for a Window focus loss event and then disable sounds:
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thanks!
