# \[SOLVED\] Audio/Sound stuttering on low end devices(android) for HTML5 build (empty project)

**URL:** <https://forum.defold.com/t/solved-audio-sound-stuttering-on-low-end-devices-android-for-html5-build-empty-project/80969>\
**Category:** Bugs\
**Created:** [July 16, 2025, 6:23pm UTC](https://forum.defold.com/t/solved-audio-sound-stuttering-on-low-end-devices-android-for-html5-build-empty-project/80969 "2025-07-16T18:23:38Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Gelzo](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/gelzo/32/40119_2.png) [@Gelzo](https://forum.defold.com/u/Gelzo)\
**Post date:** [July 16, 2025, 6:23pm UTC](https://forum.defold.com/t/solved-audio-sound-stuttering-on-low-end-devices-android-for-html5-build-empty-project/80969/1 "2025-07-16T18:23:38Z")

</div>

I create an empty project with with just a small ogg file playing in the background but on _low end devices android_ the sound stutters when looped. I lowered the sample rate.

Defold Version 1.10.3

 ![image](https://forum-defold-uploads.b-cdn.net/original/3X/7/3/734fbb4ae9f625d87874ea2d7cb9c95ceaa1c7b1.png)

```lua
function init(self)
	sound.play("/go#sound")
end

```

Link: [test\_itch](https://gelzo.itch.io/test) (password “test”)

---

<div class="post-metadata">

**Author:** ![Gelzo](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/gelzo/32/40119_2.png) [@Gelzo](https://forum.defold.com/u/Gelzo)\
**Post date:** [July 16, 2025, 8:53pm UTC](https://forum.defold.com/t/solved-audio-sound-stuttering-on-low-end-devices-android-for-html5-build-empty-project/80969/2 "2025-07-16T20:53:18Z")

</div>

Turns out I just had to change the sample rate from 0 to 2048

 ![image](https://forum-defold-uploads.b-cdn.net/original/3X/c/5/c5ab948cb0db35516c163437636d5298c11fa51b.png)
