# Skew a sprite

**URL:** <https://forum.defold.com/t/skew-a-sprite/30864>\
**Category:** Questions\
**Created:** [October 2, 2018, 3:10am UTC](https://forum.defold.com/t/skew-a-sprite/30864 "2018-10-02T03:10:01Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [October 3, 2018, 9:28pm UTC](https://forum.defold.com/t/skew-a-sprite/30864/13 "2018-10-03T21:28:04Z")

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Did a forum search, DEF-2518 “[adding inverse world matrix so you can translate positions to object space if needed](https://forum.defold.com/t/billboard-shader-model-matrix/12983/2)” if this can be prioritized in the future it would be nice!

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