I found strange bug with creation and sign custom dmengine.
If I use signed dmengine on ipad - webview doesn’t work.
(I am check it using DefCon: _G.webview - nil)
If I make the bundle using the same project - all fine.
The same issue with my native extension for iOS. There I create and adding new UIView to current project UIView (I recieve it using dmGraphics::GetNativeiOSUIView )
Same issue:
bundle - all fine;
sign iOS App - extension doesn’t work.
For the WebView missing, we found an issue where NE builds wouldn’t support some engine features (e.g. WebView). That issue is fixed and should be released today.
I’ll look further into the Sign and Upload issue and see if I can reproduce it.
The missing webview issue should be resolved now (in release 1.2.100)
As for the native extension itself, I cannot reproduce your problem. In my case the engine has the correct function, and I can call it when connecting to the device.