Rotation of game object

If I set the rotation of the GameObject to (90,180,0).image
In the editor:


In Running:

It seems like I have not rotated it.

Not sure what the question is here. Did you fix your issue or do you need help with something?

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I rotate the object to a special angle: (90,180,0), when I run the game, the game object looks like it hasn’t been rotated.

Could you either share the project with me (jhonny.goransson@king.com) or make a small repro case? I’m not sure what’s going on based on the screenshots…

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