Restitution, Bouncing jitter issue (SOLVED)



I’m learning 2d Physics. I’m wondering how can I achieve realistic ball bouncing effect = ball dropping then few bounces before reaching rest position.

When i tried “Restitution = 0,2” for example, the ball bounces a little then continue with Bounce-Jitter effect! The Box2D engine is supposed to prevent this bounce-jitter… am i missing something?

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I think you can get fairly realistic physics by setting Physics Scale to something like 0.01 and gravity to -1000 in game.project Physics section. With these settings I get a nice little bounce and a ball at rest at the ground.

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Thanks for the tips! it’s working for me…