Really bad stuttering in getting started tutorial

Hello all, I’m Jon!
I’ve recently discovered this engine and it seems to fit my needs exactly.
I have been following the tutorial but i got to the point where you have to move the ground.
For reference, its step #3 on this link.
After writing the script code, I have noticed that the movement of the ground is really jerky.
I though it was because the tutorial forgets to multiply the speed by the delta time, but even then the movement of the ground is still stuttering.
I am wondering if this is an issue with the engine or maybe this might be a problem with my rig.

Here are the specifications of my system if it’s of any help.

Operating System: Windows 10 Home 64-bit (10.0, Build 10586) (10586.th2_release_sec.160223-1728)
System Manufacturer: ASUSTeK COMPUTER INC.
System Model: G750JW
BIOS: G750JW.207
Processor: Intel® Core™ i7-4700HQ CPU @ 2.40GHz (8 CPUs), ~2.4GHz
Memory: 16384MB RAM
Available OS Memory: 16302MB RAM
Page File: 9652MB used, 9081MB available
Windows Dir: C:\WINDOWS
DirectX Version: 12

Thank you! :slight_smile:

Does it happen when you build HTML5 build too?

Just tested it, and yes it does also happen.

Test making a new project and copy the runner template.

I tried that and it gives the same result :pensive:
I’m starting to think this is a Windows 10 / Graphics driver issue

Are your drivers for sure up to date and have you rebooted at least once since updating?

I’m using the Nvidia 362.00 driver which came out on march 1st.
There is a newer version, but it appears that it can brick your graphics card and it’s not really wroth the risk upgrading.
Here is a link that describes what I am refering to
I also found that a lot of people are having stuttering issues with windows 10.
Guess it’s not the engines fault.

Try to download an older driver version maybe from December of last year and see if that helps.