Hi, I am @Grass_dev. I am trying to make a simple android mobile game like Atomas. I do not realize which screen projection ( fixed_fit_projection, fixed_projection ) better for mobile. So can anyone tell me a good screen projection for mobile game?
It depends on your game, but considering the wide variety of screen resolutions and aspect ratios on mobile devices I would go for fixed fit projection:
With fixed fit you’re guaranteed that the content you intend to show will always be visible no matter the resolution or aspect ratio. You need to take into account that you in some cases will show more content if the aspect ratio isn’t the same as what you set in game.project. Pad with extra but inaccessible level content or something like that (really depends on your game though).