Problems with Monarch (SOLVED)

I’m using Monarch to change scenes, but I’m trying to make sure that when the button labeled “Start” is pressed, the level selection screen appears

But this for some reason it doesn’t work

menu script

Level_select Screen Proxy

Try calling without hash

monarch.show("level_select")

Did not work

And collection has this “level_select” name?

Yes

Any errors in the console? I see from the screenshot (please post text instead btw!) that you are setting up transitions. I would suggest that you scale down, removing transitions, and try again.

I went to Game Projects Settings, clicked on the Main Collection and clicked to run the Level select scene, when I ran the game, it appeared on the console:

Could you try changing the folder name and not use letters such as ç?

If that doesn’t help then please share the project with me (bjorn@defold.se) so I can take a look.

Sorry for the delay in responding, but when I changed the folder name to “level_select” and this appeared:

You have two collections with the same id “default”. Select the root of the collection in the Outline and change the id in the Properties panel.

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It workerd! Thank you!

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