Hello guys. I’ve encountered strange behaviour of gui adjust modes in HTML build. Exactly, when i set adjust mode of node to fit it works in editor but it’s stretching in web browser. Is this bug or expected behaviour? Thanks.
Doesn’t sound quite right. Can you share some screenshots? Also remember that there’s a setting for the scale mode of the entire canvas in HTML5.
Hello, thanks for fast response @britzl . Sadly i can’t share screenshots of game because of NDA but i’ve tried reproduce it. I found that problem was in my custom html and css templates but when i changed it back to builtin templates and builded html it was like nothing changed. I’ll try to find out how to reproduce this strange behavior and report it. Anyway after reimport it worked . Have a nice day Defolders
Happy to hear you got it working!
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