I have a message call back when animation ‘A’ completes. So that - animation ‘B’ can be started. However i want to give small delay say 3 seconds.
if message_id == hash("done_animation_cow") then
if gameState == 0 then
showLightSequence() -- This has another set of animation which I want to call after some time.
-- timer.delay(2.0, false, showLightSequence) //not working
end
end
Looks like very basic stuff - any help, much appreciated.