# Physics Socket

**URL:** <https://forum.defold.com/t/physics-socket/51133>\
**Category:** Questions\
**Created:** [May 3, 2019, 6:47pm UTC](https://forum.defold.com/t/physics-socket/51133 "2019-05-03T18:47:05Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![gamedesign](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/gamedesign/32/14138_2.png) [@gamedesign](https://forum.defold.com/u/gamedesign)\
**Post date:** [May 3, 2019, 6:47pm UTC](https://forum.defold.com/t/physics-socket/51133/1 "2019-05-03T18:47:05Z")

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Since I’m not using any physics in my game I have disabled all physics via my manifest. Whenever I build I get an error:

> ERROR:GAMESYS: Could not retrieve the physics socket ‘@physics’: -6.

What is the cause for this error?

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [May 3, 2019, 6:57pm UTC](https://forum.defold.com/t/physics-socket/51133/2 "2019-05-03T18:57:03Z")

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This message will be removed in the next release. It’s nothing to worry about really, but it is a source of confusion.

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<div class="post-metadata">

**Author:** ![gamedesign](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/gamedesign/32/14138_2.png) [@gamedesign](https://forum.defold.com/u/gamedesign)\
**Post date:** [May 3, 2019, 6:59pm UTC](https://forum.defold.com/t/physics-socket/51133/3 "2019-05-03T18:59:39Z")

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Thank you.  
Yes, I was reading through another post having the same issue and as discussed that it is not really a problem.

[https://forum.defold.com/t/manifestation-create-app-manifest-files-with-ease/27460/6](https://forum.defold.com/t/manifestation-create-app-manifest-files-with-ease/27460/6)
