# Particle crashes the application

**URL:** <https://forum.defold.com/t/particle-crashes-the-application/69577>\
**Category:** Bugs\
**Created:** [October 30, 2021, 7:22pm UTC](https://forum.defold.com/t/particle-crashes-the-application/69577 "2021-10-30T19:22:31Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![AGulev](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/agulev/32/4541_2.png) [@AGulev](https://forum.defold.com/u/AGulev)\
**Post date:** [January 20, 2022, 4:44pm UTC](https://forum.defold.com/t/particle-crashes-the-application/69577/6 "2022-01-20T16:44:00Z")

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We found the reason of this crash, here is a temp workaround:

> [@Assertion failed: size \<= Capacity()](https://forum.defold.com/t/assertion-failed-size-capacity/70141/4):
>
> I think we know what the problem is.  
> As a temp workaround until the fix, you may create a factory with GO that has only one component: a particle without emitters. It should help for now.
> 
> Thank you for this report and especially for a repocase!
> 
> UPD: [https://github.com/defold/defold/issues/6333](https://github.com/defold/defold/issues/6333)

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