Orthographic Deadzone

Hello, I have a really quick question about deadzones with the Orthographic asset. I have figured out how to have the camera follow a gameobject, but I’m not quite sure how to code a deadzone… Every time I change the numbers in the deadzone left, bottom, top, right, in the parameters field, nothing changes… Could someone provide an example for me? Is it coded in camera.script, or in the gamebject that is being followed? Thanks for your help!!

There’s an example of deadzone usage in the example project that comes with the extension.

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Thanks a lot, I found it!