The scale tool doesn’t show up at all when editing GUI it seems
Thanks. Yes, that’s a known bug.
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Has this been resolved? I’m working through the tutorials and some times the gui handle shows up and other times it does not. This specifically applies to sprites. Seems to work fine on collision objects.
If you wish to scale sprites in the editor without scaling its parent object you can create another object, parent the sprite to it, parent that second object to the first, and then scale the second object. Object parenting is for transformations only though however and not for message pathing - each GO is flat within its parent collection always.
Being able to scale sprites directly in the editor is in the backlog afaik.