Naming tilesource and atlas the same causes error


Curious thing: If a .tilesource and .atlas file are named the same, there is a conflict. This, in my case, causes the tilemap not to show up sometimes, and sometimes it throws an error saying the Default Animation is not available.

Just a heads up really; don’t name .tilesource files and .atlas files the same name.



I routinely run into this, but the conflict is between atlas and image file. It’s mildly annoying.

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The reason is that both result in a .texturec file. We have this on our radar and it’s annoying, but it hasn’t ended up at the top of our list.

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