What does this: render.enable_material ?
It will override my material, that I want to draw ?
Like:render.enable_material(“gui_blur”)
render.draw(self.gui_pred)
render.disable_material(“gui_blur”)
gui_pred will be drawn by my new material?
What does this: render.enable_material ?
It will override my material, that I want to draw ?
Like:render.enable_material(“gui_blur”)
render.draw(self.gui_pred)
render.disable_material(“gui_blur”)
gui_pred will be drawn by my new material?
Yes, you are correct.
You can add materials to your .render
file that you then access and bind/enable in your .render_script
.